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Final fantasy crystal chronicles echoes of time wii
Final fantasy crystal chronicles echoes of time wii












final fantasy crystal chronicles echoes of time wii

And once you've experienced the DS version's touch-screen interface, which lets you use your thumb to instantly switch from one character or type of magic to another, the remote-and-nunchuk controls on the Wii feel unwieldy by comparison.

#Final fantasy crystal chronicles echoes of time wii tv

The colorful visuals look crisp and inviting on the DS, but blown up on your TV screen, their simplicity becomes a detriment. Clearly designed with the DS in mind, Echoes of Time is awkwardly tossed onto the Wii, complete with two separate "screens" on your screen at all times. The game is essentially identical on the DS and the Wii, and in the Wii's case, that's not a good thing. As in multiplayer, you can travel four-deep through the dungeons, and while your AI companions are generally pretty good at attacking things, they're also pretty good at getting themselves killed, so the larger your AI party, the more healing, raising, and babysitting you'll be doing. You can also create AI adventurers to join you, but they're no substitute for flesh-and-blood companions. We also experienced bouts of lag on Wi-Fi, and while the option to invite or join strangers sounds like a good idea, we were typically matched with characters who were well below or well above our own level, making effective adventuring difficult and leading to many abruptly ended sessions. When cooperating with friends, though, it helps if you can communicate effectively, and the in-game interface for communication, with its trees of preestablished phrases and an onscreen keyboard, is clumsy and limited, making local multiplayer far superior. Up to four players can link up over either local wireless or Nintendo's Wi-Fi Connection, and while the story can be advanced only on the host console, each player will retain any experience and currency earned during the session. Even the tedium of the game's puzzles is lessened if you have people to share it with. Your adventuring is a lot more enjoyable if you have friends to join you on your quest. Two screens are not always better than one. Making matters worse, there are only a handful of dungeons in the game, and you'll pass through most of them twice, requiring you to go through the motions for some of the puzzles a second time. The block-pushing, switch-triggering puzzles here are easy and wearisome, and they come up with such frequency that you'll feel like you spend half of your time in each dungeon dealing with them. No, your strongest opponent is tedium, which attacks you constantly in the form of dull puzzles that bring the action to a screeching halt. You have six standard magic types at your disposal-fire, blizzard, thunder, cure, raise, and clear-and once you can stack two or more rings together, you can combine different types of magic to discover new and powerful spells.īut sadly, your greatest battle will not be with the massive horned toad, the fanged bookcase, or any of the other monstrosities you must face on your quest.

final fantasy crystal chronicles echoes of time wii

But it's made rewarding by the frequent leveling up of your characters, which makes you more powerful and grants you new abilities, like a charged-up melee attack and the ability to stack multiple spell rings. There isn't any depth to the combat, and there's no strategy to the action this is classic dungeon-crawling, pure and simple. When you begin the casting process, your character stands still and you take control of a target ring, which you try to maneuver underneath your foe to hit him with your spell. As you work your way through each dungeon, you'll dispatch the monsters who try to hinder your progress with some quick swings of your weapon or an appropriate spell or two. This game is all about walking through dungeons and killing things, then taking the materials and loot you've gained back to town to acquire more-powerful equipment, and then beginning the process over again. Don't come to Echoes of Time expecting the sort of rich fantasy world and epic tale that often accompany the Final Fantasy name, though, as it pauses only rarely for storytelling. Sent into the wider world to find a cure for the crystal sickness that has befallen a fellow villager, you soon embark on a quest that reveals the truth about the world's crystals and your own mysterious past. But no sooner have you slaughtered some fluffy woodland creatures and been granted a small crystal after proving your worth in battle, than disaster strikes your peaceful, secluded village. After choosing a gender and selecting from one of four tribes, you're sent off into the forest that borders your village on a rite of passage that signifies you've reached adulthood. Now Playing: Final Fantasy Crystal Chronicles: Echoes of Time Video ReviewĮchoes of Time kicks off on your character's 16th birthday. By clicking 'enter', you agree to GameSpot's














Final fantasy crystal chronicles echoes of time wii